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GEF3D Coordinate Systems

发表于:2009-07-02 21:31:54   点击: 775

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←Older revision Revision as of 13:19, 2 July 2009

Line 34: Line 34:

* point at the given screen coordinates and depth.
* point at the given screen coordinates and depth.


*
*


- * @param i_xs
+ * @param i_xm


* the X mouse coordinate
* the X mouse coordinate


- * @param i_ys
+ * @param i_ym


* the Y mouse coordinate
* the Y mouse coordinate


* @param i_d
* @param i_d


Line 47: Line 47:

* @return the result vector
* @return the result vector


*/
*/


- public IVector3f unProject(int i_xs, int i_ys, float i_d, IMatrix4f i_modelMatrix, Vector3f io_result);
+ public IVector3f unProject(int i_xm, int i_ym, float i_d, IMatrix4f i_modelMatrix, Vector3f io_result);


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